TRIPGEAR

Challenging and Changing a Culture

Concept Creators  3/26/2014

One of TripGear's chiefest aims is to have to learners express the part of the brain that creates.  Through creation learners become more active participants in their own development.

Recently, we had Gary, Indiana students at Roosevelt High School read a short story and create illustration concepts that would visually tell the story.  We then chose the best concept and had TripGear bring it to life.

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Phase III (PIII) 3/04/14

P1 (Prepare) encourages students with real-life poetic graphic novels on anger management, emotional control, respectability, forgiveness, guns, gangs, and violence.

PII (Persuade) the students now become intricate providers of stories and concept illustrators. Now students become part of the process and not the problem. Students now focus on positive change through IMICE stories.

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